You can download the Common Installer from the My Products page for your account. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in. To get started, download and install the V-Ray for SketchUp extension. MultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems. To activate it, we need only to add in the render element the Vra圜ryptomatte and we specify if we extract the mask by Nodename or Material name. tested 3ds max 2018 vray 5, working fine. From now on, because Photoshop can handle it, here in SoA we are changing our workflow by mainly using the Cryptomatte.Ĭryptomatte is a tool created at Psyop by Jonah Friedman and Andy Jones and it is a render element that can create ID’s matte AUTOMATICALLY with the support for motion blur, transparency (not supported in V-Ray 5 at the moment), and DOF during the render time.Ĭryptomatte can create matte by node name or material name (that’s the reason why you should rename everything you create from time to time). In Architectural Visualization extracting masks correctly from the renderer is pretty important because the post-processing (especially when the Clients ask for changes) can shorten up the sign-off of an image or a video.įor many years the only correct method to output masks from the renderer has been the MultiMatte in V-Ray but the cost of that was to assign Object ID’s or Material ID’s directly in the 3dsMax scene.
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